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4 STARS 4X24

4 STARS 4X24

 

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4 STAR 4*24

 

IN THIS GAME MAN AND WOMEN CAN PARTICIPATE EQUALLY. AT THE SAME TABLE THERE CAN BE MAN AND WOMEN.

 

 

Usefulness and main point of the game:

This game saves lives because it teaches how to think quickly in a life threatening situation so you can quickly get to the conclusion what you need to do to save your life (one second is enough).


The best way to learn is through games and fun. This also helps with brain disorders caused by stroke or by schizophrenic illnesses.
This game is also good for training our brain. Especially if are forgetful.
The better the brain functions work, the better and longer the body will work.
People that stutter can heal themselves through this game because when brain thinks it can’t block mouths to speak.
It helps children age 3-5 to learn basics of mathematics, i.e. faster addition and multiplication, which makes it an excellent preparation for school.
The game also helps teenagers think faster, concentrate better and make decisions.
It helps people to focus better, to have better perception and to solve everyday challenges and tasks.


Because old people are more sensitive to different psychic and physical illnesses (like Alzheimer disease), this game can help them concentrate better and have better coordination.

 

 

Rules of the game:

 

This game is not a game of luck, but you need to know addition to play it.
It is played on a flat surface: table, floor, armchair, bed or stand.
4 standard (d6) dices, discipline, concentration and knowledge of mathematics are needed to play the game.


After the dices are thrown and they stop rolling, players need to quickly add up the numbers and say the result before the other players do.
The first player who says the correct result is the winner.
If during the game a wrong result is given, the same player can correct himself and provide a correct result.


If one of the other players provides the correct answer before the player that said the wrong result can correct it, that player wins the game.
The winner of the game throws the dices in the next round.
Minimal number of players is 2, but up to 8 players can play (4 in the tournaments).

 

Tournament rules:

 

The size of the playing surface must be 50x50cm.
Harsher playing surface is preferred so the dices stop sooner.
Sides of the dices must be minimum 15mm in length. Dices must be made of plastic.


During competitive game hands of the players mustn’t be on the playing surface.
Heads of the players mustn’t lean over the playing surface.
If any player breaks the rules, he is given a warning, and if he/she repeats the violation of the rules immediate disqualification will follow and the disqualified player must remove himself from the playing surface.
During the game complete silence and concentrationmust be maintained except when giving the result.
After the sum of the winning player is verified other players confirm it by shaking their heads and the next round begins.
If during the game a wrong result is given, the same player can correct himself and provide a correct result.
If one of the other players provides the correct answer before the player that said the wrong result can correct it, that player wins the game.
In tournaments 2 to 4 players can play.
Participating players can be from different age groups.
Dices are thrown from hand.


After the dices are tossed, they must remain in the allowed space (50x50cm). If one or more dices fall out of the designated playing area the toss must be repeated.
In the first throw all players throw one of the four dices at the same time (if there are 4 players playing) or two players throw two dices at the same time (if there are 2 players playing).


Later in the game the winner always throws the dices.


3 rounds with 33 throws are played in tournaments or competitions and the player with most wins qualifies for the next part of the tournament.
Decision of the judge can be overruled only if other 3 players file a complaint and if the complaints are of the same content.


A substitute player from a certain school can replace a player already at the playing table if he/she doesn’t feel capable to resume the game.

In international tournaments an electric scoring board 50x50 cm in size will sum up the numbers faster than the players and the first player that punches in the correct result will be recognized when a green light turns on in front of him. The scoring board in front of the players has a keyboard with only numbers from 0 to 9.

 


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